| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| A — Constant static property in class net.flashpunk.utils.Key | |
| active — Property in class net.flashpunk.Graphic | |
| If the graphic should update. | |
| active — Property in class net.flashpunk.Tween | |
| If the tween should update. | |
| active — Property in class net.flashpunk.Tweener | |
| If the Tweener should update. | |
| add(e:net.flashpunk:Entity) — Method in class net.flashpunk.World | |
| Adds the Entity to the World at the end of the frame. | |
| add(graphic:net.flashpunk:Graphic) — Method in class net.flashpunk.graphics.Graphiclist | |
| Adds the Graphic to the list. | |
| add(name, frames, frameRate, loop) — Method in class net.flashpunk.graphics.Spritemap | |
| Add an Animation. | |
| add(mask:net.flashpunk:Mask) — Method in class net.flashpunk.masks.Masklist | |
| Adds a Mask to the list. | |
| added() — Method in class net.flashpunk.Entity | |
| Override this, called when the Entity is added to a World. | |
| addGraphic(g:net.flashpunk:Graphic) — Method in class net.flashpunk.Entity | |
| Adds the graphic to the Entity via a Graphiclist. | |
| addGraphic(graphic:net.flashpunk:Graphic, layer, x, y) — Method in class net.flashpunk.World | |
| Adds an Entity to the World with the Graphic object. | |
| addList(... rest) — Method in class net.flashpunk.World | |
| Adds multiple Entities to the world. | |
| addMask(mask:net.flashpunk:Mask, type, x, y) — Method in class net.flashpunk.World | |
| Adds an Entity to the World with the Mask object. | |
| addPoint(x, y) — Method in class net.flashpunk.tweens.motion.LinearPath | |
| Adds the point to the path. | |
| addPoint(x, y) — Method in class net.flashpunk.tweens.motion.QuadPath | |
| Adds the point to the path. | |
| addTween(t:net.flashpunk:Tween, start) — Method in class net.flashpunk.Tweener | |
| Adds a new Tween. | |
| alarm(delay, callback, type, tweener:net.flashpunk:Tweener) — Static method in class net.flashpunk.FP | |
| Schedules a callback for the future. | |
| Alarm — Class in package net.flashpunk.tweens.misc | |
| A simple alarm, useful for timed events, etc. | |
| Alarm(duration, complete, type) — Constructor in class net.flashpunk.tweens.misc.Alarm | |
| Constructor. | |
| _align — Property in class net.flashpunk.graphics.Text | |
| align — Static property in class net.flashpunk.graphics.Text | |
| The alignment to assign to new Text objects. | |
| alpha — Property in class net.flashpunk.graphics.Canvas | |
| Change the opacity of the Canvas, a value from 0 to 1. | |
| _alpha — Property in class net.flashpunk.graphics.Image | |
| alpha — Property in class net.flashpunk.graphics.Image | |
| Change the opacity of the Image, a value from 0 to 1. | |
| alpha — Property in class net.flashpunk.tweens.misc.ColorTween | |
| The current alpha. | |
| anchorTo(object, anchor, distance) — Static method in class net.flashpunk.FP | |
| Anchors the object to a position. | |
| angle(x1, y1, x2, y2) — Static method in class net.flashpunk.FP | |
| Finds the angle (in degrees) from point 1 to point 2. | |
| angle — Property in class net.flashpunk.Screen | |
| Rotation of the screen, in degrees. | |
| angle — Property in class net.flashpunk.graphics.Image | |
| Rotation of the image, in degrees. | |
| angle — Property in class net.flashpunk.tweens.misc.AngleTween | |
| The current value. | |
| angle — Property in class net.flashpunk.tweens.motion.CircularMotion | |
| The current position on the circle. | |
| angleDiff(a, b) — Static method in class net.flashpunk.FP | |
| Gets the difference of two angles, wrapped around to the range -180 to 180. | |
| AngleTween — Class in package net.flashpunk.tweens.misc | |
| Tweens from one angle to another. | |
| AngleTween(complete, type) — Constructor in class net.flashpunk.tweens.misc.AngleTween | |
| Constructor. | |
| angleXY(object, angle, length, x, y) — Static method in class net.flashpunk.FP | |
| Sets the x/y values of the provided object to a vector of the specified angle and length. | |
| Anim — Class in package net.flashpunk.graphics | |
| Template used by Spritemap to define animations. | |
| Anim(name, frames, frameRate, loop) — Constructor in class net.flashpunk.graphics.Anim | |
| Constructor. | |
| ANY — Constant static property in class net.flashpunk.utils.Key | |
| approach(value, target, amount) — Static method in class net.flashpunk.FP | |
| Approaches the value towards the target, by the specified amount, without overshooting the target. | |
| assign — Property in class net.flashpunk.Graphic | |
| assignedFrameRate — Static property in class net.flashpunk.FP | |
| The framerate assigned to the stage. | |
| assignTo(parent:net.flashpunk:Entity) — Method in class net.flashpunk.masks.Masklist | |
| autoClear — Property in class net.flashpunk.Tweener | |
| If the Tweener should clear on removal. | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |